| Table
of Contents:
1) Introduction
2) Basic
Concepts
3) Assembler
programming
4) Assembler
language instructions
5) Interruptions
and file managing
6) Macros
and procedures
7) Program
examples
Interruptions and file
managing
Table of Contents
Internal
hardware interruptions
External
hardware interruptions
Software
interruptions
Most Common
interruptions
Internal
hardware interruptions
Internal interruptions are generated
by certain events which come during
the execution of a program.
This type of interruptions are
managed on their totality by the
hardware
and it is not possible to modify
them.
A clear example of this type
of interruptions is the one which
actualizes
the counter of the computer internal
clock, the hardware makes the
call to
this interruption several times
during a second in order to maintain
the
time to date.
Even though we cannot directly
manage this interruption, since
we cannot
control the time dating by means
of software, it is possible to
use its
effects on the computer to our
benefit, for example to create
a "virtual
clock" dated continuously
thanks to the clock's internal
counter. We only
have to write a program which
reads the actual value of the
counter and to
translates it into an understandable
format for the user.
External
hardware interruptions
External interruptions are generated
by peripheral devices, such as
keyboards, printers, communication
cards, etc. They are also generated
by
coprocessors. It is not possible
to deactivate external interruptions.
These interruptions are not sent
directly to the CPU, but rather
they are
sent to an integrated circuit
whose function is to exclusively
handle this
type of interruptions. The circuit,
called PIC8259A, is controlled
by the
CPU using for this control a series
of communication ways called paths.
Software
interruptions
Software interruptions can be
directly activated by the assembler
invoking
the number of the desired interruption
with the INT instruction.
The use of interruptions helps
us in the creation of programs,
and by using
them our programs are shorter,
it is easier to understand them
and they
usually have a better performance
mostly due to their smaller size.
This type of interruptions can
be separated in two categories:
the
operative system DOS interruptions
and the BIOS interruptions.
The difference between the two
is that the operative system interruptions
are easier to use but they are
also slower since these interruptions
make
use of the BIOS to achieve their
goal, on the other hand the BIOS
interruptions are much faster
but they have the disadvantage
that since
they are part of the hardware,
they are very specific and can
vary
depending even on the brand of
the maker of the circuit.
The election of the type of interruption
to use will depend solely on the
characteristics you want to give
your program: speed, using the
BIOS ones,
or portability, using the ones
from the DOS.
Most
common interruptions
21H Interruption
Purpose: To call on diverse DOS
functions.
Syntax:
Int 21H
Note: When we work in TASM program
is necessary to specify that the
value we
are using is hexadecimal.
This interruption has several
functions, to access each one
of them it is
necessary that the function number
which is required at the moment
of
calling the interruption is in
the AH register.
Functions to display information
to the video.
02H Exhibits output
09H Chain Impression (video)
40H Writing in device/file
Functions to read information
from the keyboard.
01H Input from the keyboard
0AH Input from the keyboard using
buffer
3FH Reading from device/file
Functions to work with files.
In this section only the specific
task of each function is exposed,
for a
reference about the concepts used,
refer to unit 7, titled : "Introduction
to file handling".
FCB Method
0FH Open file
14H Sequential reading
15H Sequential writing
16H Create file
21H Random reading
22H Random writing
Handles
3CH Create file
3DH Open file
3EH Close file driver
3FH Reading from file/device
40H Writing in file/device
42H Move pointer of reading/writing
in file
02H FUNCTION
Use:
It displays one character to
the screen.
Calling registers:
AH = 02H
DL = Value of the character to
display.
Return registers:
None.
This function displays the character
whose hexadecimal code corresponds
to
the value stored in the DL register,
and no register is modified by
using
this command.
The use of the 40H function is
recommended instead of this function.
09H FUNCTION
Use:
It displays a chain of characters
on the screen.
Call registers:
AH = 09H
DS:DX = Address of the beginning
of a chain of characters.
Return registers:
None.
This function displays the characters,
one by one, from the indicated
address in the DS:DX register
until finding a $ character, which
is
interpreted as the end of the
chain.
It is recommended to use the
40H function instead of this one.
40H FUNCTION
Use:
To write to a device or a file.
Call registers:
AH = 40H
BX = Path of communication
CX = Quantity of bytes to write
DS:DX = Address of the beginning
of the data to write
Return registers:
CF = 0 if there was no mistake
AX = Number of bytes written
CF = 1 if there was a mistake
AX = Error code
The use of this function to display
information on the screen is done
by
giving the BX register the value
of 1 which is the preassigned
value to the
video by the operative system
MS-DOS.
01H FUNCTION
Use:
To read a keyboard character
and to display it.
Call registers
AH = 01H
Return registers:
AL = Read character
It is very easy to read a character
from the keyboard with this function,
the hexadecimal code of the read
character is stored in the AL
register. In
case it is an extended register
the AL register will contain the
value of 0
and it will be necessary to call
on the function again to obtain
the code
of that character.
0AH FUNCTION
Use:
To read keyboard characters and
store them on the buffer.
Call registers:
AH = 0AH
DS:DX = Area of storage address
BYTE 0 = Quantity of bytes in
the area
BYTE 1 = Quantity of bytes read
from BYTE 2 till BYTE 0 + 2 =
read characters
Return characters:
None.
The characters are read and stored
in a predefined space on memory.
The
structure of this space indicate
that in the first byte are indicated
how
many characters will be read.
On the second byte the number
of characters
already read are stored, and from
the third byte on the read characters
are
written.
When all the indicated characters
have been stored the speaker sounds
and
any additional character is ignored.
To end the capture of the chain
it is
necessary to hit [ENTER].
3FH FUNCTION
Use:
To read information from a device
or file.
Call registers:
AH = 3FH
BX = Number assigned to the device
CX = Number of bytes to process
DS:DX = Address of the storage
area
Return registers:
CF = 0 if there is no error and
AX = number of read bytes.
CF = 1 if there is an error and
AX will contain the error code.
0FH FUNCTION
Use:
To open an FCB file
Call registers:
AH = 0FH
DS:DX = Pointer to an FCB
Return registers:
AL = 00H if there was no problem,
otherwise it returns to 0FFH
14H FUNCTION
Use:
To sequentially read an FCB file.
Call registers:
AH = 14H
DS:DX = Pointer to an FCB already
opened.
Return registers:
AL = 0 if there were no errors,
otherwise the corresponding error
code will be returned: 1 error
at the end of the file, 2 error
on the FCB structure and 3 pa
What this function does is that
it reads the next block of information
from
the address given by DS:DX, and
dates this register.
15H FUNCTION
Use:
To sequentially write and FCB
file.
Call registers:
AH = 15H
DS:DX = Pointer to an FCB already
opened.
Return registers:
AL = 00H if there were no errors,
otherwise it will contain the
error code: 1 full disk or read-only
file, 2 error on the formation
or on the specification of
The 15H function dates the FCB
after writing the register to
the present
block.
16H FUNCTION
Use:
To create an FCB file. Call registers:
AH = 16H
DS:DX = Pointer to an already
opened FCB.
Return registers:
AL = 00H if there were no errors,
otherwise it will contain the
0FFH value.
It is based on the information
which comes on an FCB to create
a file on a
disk.
21H FUNCTION
Use:
To read in an random manner an
FCB file.
Call registers:
AH = 21H
DS:DX = Pointer to and opened
FCB.
Return registers:
A = 00H if there was no error,
otherwise AH will contain the
code of the error: 1 if it is
the end of file, 2 if there is
an FCB specification error and
3 if
This function reads the specified
register by the fields of the
actual block
and register of an opened FCB
and places the information on
the DTA, Disk
Transfer Area.
22H FUNCTION
Use:
To write in an random manner
an FCB file.
Call registers:
AH = 22H
DS:DX = Pointer to an opened FCB.
Return registers:
AL = 00H if there was no error,
otherwise it will contain the
error code: 1 if the disk is full
or the file is an only read and
2 if there is an error on the
It writes the register specified
by the fields of the actual block
and
register of an opened FCB. It
writes this information from the
content of
the DTA.
3CH FUNCTION
Use:
To create a file if it does not
exist or leave it on 0 length
if it exists,
Handle.
Call registers:
AH = 3CH
CH = File attribute
DS:DX = Pointer to an ASCII specification.
Return registers:
CF = 0 and AX the assigned number
to handle if there is no error,
in case there is, CF
ill be 1 and AX will contain the
error code: 3 path not found,
4 there
This function substitutes the
16H function. The name of the
file is
specified on an ASCII chain, which
has as a characteristic being
a
conventional chain of bytes ended
with a 0 character.
The file created will contain
the attributes defined on the
CX register in
the following manner:
Value Attributes
00H Normal
02H Hidden
04H System
06H Hidden and of system
The file is created with the
reading and writing permissions.
It is not
possible to create directories
using this function.
3DH FUNCTION
Use:
It opens a file and returns a
handle.
Call registers:
AH = 3DH
AL = manner of access
DS:DX = Pointer to an ASCII specification
Return registers:
CF = 0 and AX = handle number
if there are no errors, otherwise
CF = 1 and
AX = error code: 01H if the function
is not valid, 02H if the file
was not found, 03
The returned handled is 16 bits.
The access code is specified
in the following way:
BITS
7 6 5 4 3 2 1
. . . . 0 0 0 Only reading
. . . . 0 0 1 Only writing
. . . . 0 1 0 Reading/Writing
. . . x . . . RESERVED
3EH FUNCTION
Use:
Close file (handle).
Call registers:
AH = 3EH
BX = Assigned handle
Return registers:
CF = 0 if there were no mistakes,
otherwise CF will be 1 and AX
will contain the error code: 06H
if the handle is invalid.
This function dates the file
and frees the handle it was using.
3FH FUNCTION
Use:
To read a specific quantity of
bytes from an open file and store
them on a specific buffer.
5.4.2 10h Interruption
Purpose: To call on diverse BIOS
video function
Syntax:
Int 10H
This interruption has several
functions, all of them control
the video
input/output, to access each one
of them it is necessary that the
function
number which is required at the
moment of calling the interruption
is in
the Ah register.
In this tutorial we will see
some functions of the 10h interruption.
Common functions of the 10h interruption
02H Function, select the cursor
position
09H Function, write attribute
and character of the cursor
0AH Function, write a character
in the cursor position
0EH Function, Alphanumeric model
of the writing characters
02h Function
Use:
Moves the cursor on the computer
screen using text model.
Call registers:
AH = 02H
BH = Video page where the cursor
is positioned.
DH = row
DL = Column
Return Registers:
None.
The cursor position is defined
by its coordinates, starting from
the
position 0,0 to position 79,24.
This means from the left per computer
screen corner to right lower computer
screen. Therefore the numeric
values
that the DH and DL registers get
in text model are: from 0 to 24
for rows
and from 0 to 79 for columns.
09h Function
Use:
Shows a defined character several
times on the computer screen with
a
defined attribute, starting with
the actual cursor position.
Call registers:
AH = 09H
AL = Character to display
BH = Video page, where the character
will display it;
BL = Attribute to use
number of repetition.
Return registers:
None
This function displays a character
on the computer screen several
times,
using a specified number in the
CX register but without changing
the cursor
position on the computer screen.
0Ah Function
Use:
Displays a character in the actual
cursor position.
Call registers:
AH = 0AH
AL = Character to display
BH = Video page where the character
will display it
BL = Color to use (graphic mode
only).
CX = number of repetitions
Return registers:
None.
The main difference between this
function and the last one is that
this one
doesn't allow modifications on
the attributes neither does it
change the
cursor position.
0EH Function
Use:
Displays a character on the computer
screen dates the cursor position.
Call registers:
AH = 0EH
AL = Character to display
BH = Video page where the character
will display it
BL = Color to use (graphic mode
only).
Return registers:
None
5.4.3 16H interruption
We will see two functions of
the 16 h interruption, these functions
are
called by using the AH register.
Functions of the 16h interruption
00H Function, reads a character
from the keyboard.
01H Function, reads the keyboard
state.
00H Function Use:
Reads a character from the keyboard.
Call registers:
AH = 00H
Return registers:
AH = Scan code of the keyboard
AL = ASCII value of the character
When we use this interruption,
the program executing is halted
until a
character is typed, if this is
an ASCII value; it is stored in
the Ah
register, Else the scan code is
stored in the AL register and
the AH
register contents the value 00h.
The proposal of the scan code
is to use it with the keys without
ASCII
representation as [ALT][CONTROL],
the function keys and so on.
01h function
Use:
Reads the keyboard state
Call registers:
AH = 01H
Return registers:
If the flag register is zero,
this means, there is information
on the
buffer memory, else, there is
no information in the buffer memory.
Therefore the value of the Ah
register will be the value key
stored in the
buffer memory.
5.4.4 17H Interruption
Purpose: Handles the printer
input/output.
Syntax:
Int 17H
This interruption is used to
write characters on the printer,
sets printer
and reads the printer state.
Functions of the 16h interruptions
00H Function, prints value ASCII
out
01H Function, sets printer
02H Function, the printer state
00H Function
Use:
Writes a character on the printer.
Call registers:
AH = 00H
AL = Character to print.
DX = Port to use.
Return registers:
AH = Printer device state.
The port to use is in the DX
register, the different values
are: LPT1 = 0,
LPT2 = 1, LPT3 = 2 ...
The printer device state is coded
bit by bit as follows:
BIT 1/0 MEANING
----------------------------------------
0 1 The waited time is over
1 -
2 -
3 1 input/output error
4 1 Chosen printer
5 1 out-of-paper
6 1 communication recognized
7 1 The printer is ready to use
1 and 2 bits are not relevant
Most BIOS sport 3 parallel ports,
although there are BIOS which
sport 4
parallel ports.
01h Function
Use:
Sets parallel port.
Call registers:
AH = 01H
DX = Port to use
Return registers:
AH = Printer status
Port to use is defined in the
DX register, for example: LPT=0,
LPT2=1, and
so on.
The state of the printer is coded
bit by bit as follows:
BIT 1/0 MEANING
----------------------------------------
0 1 The waited time is over
1 -
2 -
3 1 input/output error
4 1 Chosen printer
5 1 out-of-paper
6 1 communication recognized
7 1 The printer is ready to use
1 and 2 bits are not relevant
Most BIOS sport 3 parallel ports,
although there are BIOS which
sport 4
parallel ports.
02h Function
Uses:
Gets the printer status.
Call registers:
AH = 01H
DX = Port to use
Return registers
AH = Printer status.
Port to use is defined in the
DX register, for example: LPT=0,
LPT2=1, and
so on
The state of the printer is coded
bit by bit as follows:
BIT 1/0 MEANING
----------------------------------------
0 1 The waited time is over
1 -
2 -
3 1 input/output error
4 1 Chosen printer
5 1 out-of-paper
6 1 communication recognized
7 1 The printer is ready to use
1 and 2 bits are not relevant
Most BIOS sport 3 parallel ports,
although there are BIOS which
sport 4
parallel ports.
Ways of working with files
There are two ways to work with
files, the first one is by means
of file
control blocks or "FCB"
and the second one is by means
of communication
channels, also known as "handles".
The first way of file handling
has been used since the CPM operative
system, predecessor of DOS, thus
it assures certain compatibility
with very
old files from the CPM as well
as from the 1.0 version of the
DOS, besides
this method allows us to have
an unlimited number of open files
at the same
time. If you want to create a
volume for the disk the only way
to achieve
this is by using this method.
Even after considering the advantages
of the FCB, the use of the
communication channels it is much
simpler and it allows us a better
handling of errors, besides, since
it is much newer it is very probable
that the files created this way
maintain themselves compatible
through
later versions of the operative
system.
For a greater facility on later
explanations I will refer to the
file
control blocks as FCBs and to
the communication channels as
handles.
FCB method
Introduction
There are two types of FCB, the
normal, whose length is 37 bytes
and the
extended one of 44 bytes.
On this tutorial we will only
deal with the first type, so from
now on when
I refer to an FCB, I am really
talking about a 37 bytes FCB.
The FCB is composed of information
given by the programmer and by
information which it takes directly
from the operative system.
When thesetypes of files are used
it is only possible to work on
the current
directory since the FCBs do not
provide sport for the use of the
organization by directories of
DOS.
The FCB is formed by the following
fields:
POSITION LENGTH MEANING
00H 1 Byte Drive
01H 8 Bytes File name
09H 3 Bytes Extension
0CH 2 Bytes Block number
0EH 2 Bytes Register size
10H 4 Bytes File size
14H 2 Bytes Creation date
16H 2 Bytes Creation hour
18H 8 Bytes Reserved
20H 1 Bytes Current register
21H 4 Bytes Random register
To select the work drive the
next format is followed: drive
A = 1; drive B
= 2; etc. If 0 is used the drive
being used at that moment will
be taken as
option.
The name of the file must be
justified to the left and in case
it is
necessary the remaining bytes
will have to be filled with spaces,
and the
extension of the file is placed
the same way.
The current block and the current
register tell the computer which
register
will be accessed on reading or
writing operations. A block is
a gro of
128 registers. The first block
of the file is the block 0. The
first
register is the register 0, therefore
the last register of the first
block
would be the 127, since the numbering
started with 0 and the block can
contain 128 registers in total.
Opening files
To open an FCB file the 21H interruption,
0FH function is used. The unit,
the name and extension of the
file must be initialized before
opening it.
The DX register must point to
the block. If the value of FFH
is returned on
the AH register when calling on
the interruption then the file
was not
found, if everything came out
well a value of 0 will be returned.
If the file is opened then DOS
initializes the current block
to 0, the size
of the register to 128 bytes and
the size of the same and its date
are
filled with the information found
in the directory.
Creating a new file
For the creation of files the
21H interruption 16H function
is used.
DX must point to a control structure
whose requirements are that at
least
the logic unit, the name and the
extension of the file be defined.
In case there is a problem the
FFH value will be returned on
AL, otherwise
this register will contain a value
of 0.
Sequential writing
Before we can perform writing
to the disk it is necessary to
define the
data transfer area using for this
end the 1AH function of the 21H
interruption.
The 1AH function does not return
any state of the disk nor or the
operation, but the 15H function,
which is the one we will use to
write to
the disk, does it on the AL register,
if this one is equal to zero there
was no error and the fields of
the current register and block
are dated.
Sequential reading
Before anything we must define
the file transfer area or DTA.
In order to sequentially read
we use the 14H function of the
21H
interruption.
The register to be read is the
one which is defined by the current
block
and register. The AL register
returns to the state of the operation,
if AL
contains a value of 1 or 3 it
means we have reached the end
of the file. A
value of 2 means that the FCB
is wrongly structured.
In case there is no error, AL
will contain the value of 0 and
the fields of
the current block and register
are dated.
Random reading and writing
The 21H function and the 22H
function of the 21H interruption
are the ones
in charge of realizing the random
readings and writings respectively.
The random register number and
the current block are used to
calculate
the relative position of the register
to read or write.
The AL register returns the same
information for the sequential
reading of
writing. The information to be
read will be returned on the transfer
area
of the disk, likewise the information
to be written resides on the DTA.
Closing a file
To close a file we use the 10H
function of the 21H interruption.
If after invoking this function,
the AL register contains the FFH
value,
this means that the file has changed
position, the disk was changed
or
there is error of disk access.
Channels of communication
The use of handles to manage
files greatly facilitates the
creation of
files and programmer can concentrate
on other aspects of the programming
without worrying on details which
can be handled by the operative
system.
The easy use of the handles consists
in that to operate o a file, it
is
only necessary to define the name
of the same and the number of
the handle
to use, all the rest of the information
is internally handled by the DOS.
When we use this method to work
with files, there is no distinction
between
sequential or random accesses,
the file is simply taken as a
chain of
bytes.
Functions to use handles
The functions used for the handling
of files through handles are described
in unit 6: Interruptions, in the
section dedicated to the 21H interruption.
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